Bake To Keyframes" doesn't work as expected with Rigid Body Contraints - Particles and Physics Simulations - Blender Artists Community
![Ossim - Bake simulations to armature (UE4, Unity) - Now with Blender 2.8 support! - Released Scripts and Themes - Blender Artists Community Ossim - Bake simulations to armature (UE4, Unity) - Now with Blender 2.8 support! - Released Scripts and Themes - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/f/7/b/f7bcab40348abdb31e69f20ae3bd846a9acda737.gif)
Ossim - Bake simulations to armature (UE4, Unity) - Now with Blender 2.8 support! - Released Scripts and Themes - Blender Artists Community
![Animation and Physics not working after moving keyframes on the timeline and re-bake - Animation and Rigging - Blender Artists Community Animation and Physics not working after moving keyframes on the timeline and re-bake - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/7/6/3/763bb9b0cebe9c8289a45929d904e0426a602767.png)
Animation and Physics not working after moving keyframes on the timeline and re-bake - Animation and Rigging - Blender Artists Community
![Rigid body object behaves strange after removing "animated" keyframes from timeline - Animation and Rigging - Blender Artists Community Rigid body object behaves strange after removing "animated" keyframes from timeline - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/4/5/a/45a042c07e33ae45c74423d0f0744a89387153d8.jpeg)
Rigid body object behaves strange after removing "animated" keyframes from timeline - Animation and Rigging - Blender Artists Community
Bake To Keyframes" doesn't work as expected with Rigid Body Contraints - Particles and Physics Simulations - Blender Artists Community
![physics - Baking multiple objects to keyframes resets their orientation by their origins - Blender Stack Exchange physics - Baking multiple objects to keyframes resets their orientation by their origins - Blender Stack Exchange](https://i.stack.imgur.com/8T5MI.jpg)
physics - Baking multiple objects to keyframes resets their orientation by their origins - Blender Stack Exchange
![Rigidbody Sim Deletes Objects When Baked to Keyframe - Particles and Physics Simulations - Blender Artists Community Rigidbody Sim Deletes Objects When Baked to Keyframe - Particles and Physics Simulations - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/8/3/c/83ccf2bc801db7938b734dd84ed42f1af7d2b927.jpeg)